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Game Freak says younger team handling Pokemon Ultra Sun/Ultra Moon, veteran devs tackling Pokemon Switch

The following comes from a GameSpot interview with Pokemon Ultra Sun and Moon producer Shigeru Ohmori...

"Of course we have a limited number of staff available to us, but we have a very varied staff within the company. We have younger staff members and also veterans who have been working on the series for a long time, very technically gifted staff members. We want to use these staff in the best way possible. For example this time with Ultra Sun and Ultra Moon we can treat it mainly as a project for our younger staff to work on and grow and develop their skills, while perhaps the more veteran, established members of the company can work on the upcoming [Switch] project.

That's an approach we often take: having a growth-based project for younger staff members and then a new project for the existing veterans. Using this project management style ensures all of our projects have a positive effect on one another as they go."

Worried the younger devs might mess up a few things with Ultra Sun and Ultra Moon? When it comes to the battle system, you can put those worries aside. Ohmori confirmed that the game's battle system is being handled by none other than Shigeki Morimoto, a dev working on the series since Red/Blue.

New speedrun world record achieved in Super Mario Bros.

Watch live video from darbian on www.twitch.tv

Speedrunner Darbian has set a new world record for Super Mario Bros., clocking in at 4:56.528. Now we're really getting down to the wire here. It's going to be nigh impossible to shave more time off the game, without some sort of insane new trick being discovered. Let's see how long this record stands!

Fire Emblem Warriors gives special warnings to players when playing late, gives tips for avoiding eye fatigue


Well isn't that considerate of Fire Emblem Warriors! This is a set beyond the usual pop-up message that tells you to take a break or rest your eyes. Thanks to ibbsters for the heads up!

Super Mario Odyssey - Twitter update for Oct. 23rd, 2017


Hang in there, Mario! I know you can make it! While we all wait for the game to hit, you can use this image as a mobile wallpaper. Mario's summit to the top of the peak, and the game's release are almost here!

Miitomo - content update for Oct. 23rd, 2017

New items have been added to the Shop!

- rose eyepatch
- devil's horns
- night robe

LEGO Marvel Super Heroes 2 - Japanese release date, cover art, trailer

LEGO Marvel Super Heroes 2 is set to launch in Japan on Feb, 1st, 2018, priced at ¥6,156.

Dragon Ball Heroes Ultimate Mission - promo video #3, Japanese eShop sale

Along with the promo video above, we learn that Dragon Ball Heroes Ultimate Mission is going on-sale on the 3DS eShop, dropping from ¥6,156 to ¥4,900. That's not the only sale though, as Dragon Ball Fusions is dropping from ¥6,156 to ¥3,700 and Dragon Ball Z: Extreme Butōden from ¥6,145 to ¥3,700.

2064: Read Only Memories Integral set for Feb. 2018 release, may see retail release

Coming from the most recent dev blog update...

...the Switch port is about 85% done, and we're looking at a February launch date for that.

The Switch version will be called "2064: Read Only Memories Integral" and will contain a bunch of fun extras like trailers, art, music and more in a special bonus "zome", and will be priced at $20.64 - we also will be looking to do a physical release with Limited Run as well, so please stay tuned.

Keiji J.B. Harold no Jikenbo Manhattan Requiem releasing this week in Japan

It has been revealed that Keiji J.B. Harold no Jikenbo Manhattan Requiem is set to release in Japan on Oct. 26th. The title is going to cost ¥990. Still no word on localization at this time, nor localization for the first title.

One Piece: Pirate Warriors 3 Deluxe Edition coming to Switch


Check out screens and art at the official site

- will launch in Japan on December 21 for 5,800 yen
- port of the 2015-released PlayStation 4, PlayStation 3, and PS Vita title One Piece: Pirate Warriors 3
- includes the base game plus 42 pieces of downloadable content, including costumes and challenge episodes
- playable at 1080p in TV mode, and 720p in Tabletop and Handheld modes
- runs at 30 frames per second across all three modes
- in TV and Tabletop modes, users can play two-player co-op if they have two sets of Joy-Cons, but not a single set of Joy-Cons
- Switch version will not support online co-op