Nintendo sales data for France in 2018, Nintendo takes the #1 publisher spot for the year

Wondering how Nintendo did in France for 2018? Some official sales numbers have finally come out, giving us a good look at what French gamers scooped up last year. Check out the Nintendo tidbits below.

Mario Kart 8 Deluxe (#4 All-Format, #3 Individual): 542,392 units sold during its second year
Super Mario Party (#5 All-Format, #5 Individual): 380,305 units sold in less than 3 months;
Super Smash Bros. Ultimate (#7 All-Format, #8 Individual): 335,615 units sold in less than a month;
Super Mario Odyssey (#8 All-Format, #6 Individual): 328,746 units sold during its second year;
The Legend of Zelda: Breath of the Wild (#13 All-Format, #11 Individual): 269,450 units sold during its second year;
Splatoon 2 (#14 All-Format, #Individual): 262,023 units sold during its second year;
Pokémon: Let’s Go, Pikachu (#16 All-Format, #13 Individual): 229,857 units sold in less than two months;
Donkey Kong Country: Tropical Freeze (#18 All-Format, #16 Individual): 180,223 units sold;
1-2-Switch (#20 All-Format, #17 Individual): 172,565 units sold during its second year.
Minecraft: Nintendo Switch Edition (#19 Individual): 161,557 units sold, and best-selling version of the game;
FIFA 19 (#20 Individual, #1 All-Format): 156,854 units sold on Switch alone, and 1,353,358 units sold for all versions combined

As you might have guessed with the data above, Nintendo wound up the most successful publisher in France in 2018. Nintendo managed to sell more games than both Electronic Arts and Take-Two combined.

RUMOR - Microsoft bringing Cuphead to Switch, over 100 Xbox games coming via Game Pass, Halo and more could be next

Following yesterday's explosive rumor that Microsoft is bringing Xbox GamePass to Switch along with Ori and the Blind Forest, another wave of details has come in. Again, this is just rumor for now, but it seems those in the know are now going to let loose with the inside info they're privy to.

- Cuphead is on the way to Switch
- more than 100 Xbox games will be available on Switch via GamePass
- Halo, Gears of War, and Forza could come to Switch as native ports, rather than through GamePass

Thanks to Sligeach_eire for the heads up!

RUMOR - Microsoft working on Xbox app and GamePass for Switch, Ori and the Blind Forest coming as well

The other day, Liam Robertson claimed that Microsoft and Nintendo were working on some big things. Now we have some supposed info on what that content is.

- Ori and the Blind Forest is coming to Switch
- Xbox app coming to Switch
- app allows Project xCloud and GamePass support
- Project xCloud will allow Switch to play games that the hardware couldn't support on its own

GoNintendo Contest - Win a copy of The Way Remastered!

The Way Remastered has become quite the hit on the Switch eShop. The game has now amassed 200k downloads since launch, and a content update is on the way. To celebrate that success, we've teamed with SONKA for a very special giveaway!

I'm absolutely thrilled to be teaming with SONKA on this giveaway, as I am a huge fan of The Way Remastered. You can check out my video review above to hear just why I love the game, but why not just find out for yourself? We're giving away 5 codes for The Way Remastered, and entering the contest couldn't be easier!

To enter, all you have to do is follow both GoNintendoTweet and SONKAGames on Twitter. That's it!

Once you follow both accounts, you'll be entered in the running to grab a code. No worries about region, as we can accommodate both NA and EU entrants. You have until Friday, Feb. 29th, 2019 to enter the contest, so get in on it right now! We'll be notifying the winners via Twitter DM, so make sure you keep tabs shortly after the contest ends.

Best of luck to all who enter!

Nintendo of America’s Reggie Fils-Aime to Retire: Doug Bowser Named New President

REDMOND, Wash.--(BUSINESS WIRE)-- After more than 15 notable years at Nintendo of America, and nearly 13 as its President and COO, Reggie Fils-Aime will retire. His last day with Nintendo will be April 15. Doug Bowser, NOA’s current Senior Vice President of Sales and Marketing, will then succeed Reggie as President of Nintendo of America.

“I really appreciate everything Reggie has done for Nintendo,” said Shuntaro Furukawa, President of Nintendo Co., Ltd. “Inside and outside our company, Reggie is known as an exceptional leader. We are grateful that he is leaving the business in good shape with strong momentum. While we will miss him and we wish him the very best in his retirement, we are also pleased to have such an able successor ready to step into that role. Doug Bowser and the rest of the team will ensure a seamless transition and continued momentum for Nintendo.”

“Nintendo owns a part of my heart forever,” Fils-Aime said. “It’s a part that is filled with gratitude – for the incredibly talented people I’ve worked with, for the opportunity to represent such a wonderful brand, and most of all, to feel like a member of the world’s most positive and enduring gamer community. As I look forward to departing in both good health and good humor, this is not ‘game over’ for me, but instead ‘leveling up’ to more time with my wife, family and friends.”

“It has been my great fortune to work with and be mentored by Reggie for four years at Nintendo of America,” Bowser said. “And rest assured, we will continue to build on his work to evolve and expand our brand, furthering Nintendo’s global mission of creating smiles. There are millions more of those to come.”

Fils-Aime started at Nintendo of America in 2003 as its Executive Vice President of Sales and Marketing and became its President and COO in May 2006. His time with Nintendo began during the Nintendo GameCube and Game Boy Advance era. His leadership of Nintendo’s largest territory expanded the audience for Nintendo products as phenomena like Nintendogs, Brain Age, Wii Sports and Wii Fit brought millions of new players to the world of video games. Fils-Aime’s management led to record-breaking sales for products like the Nintendo DS, Wii, Nintendo 3DS and Nintendo Switch systems. At the same time, he communicated innovative new product features to a mass audience via his strong and affable personality, making him a favorite of media, members of the video game industry and Nintendo fans alike.

During his tenure, Nintendo of America has expanded its physical presence in the U.S., having established a key sales and marketing office in Redwood City, California, and built a new NOA headquarters in Redmond, Washington, that has received awards for its environmentally friendly design.

Bowser is an industry veteran who joined NOA in May 2015 as the Vice President of Sales before being promoted to Senior Vice President of Sales and Marketing the next year. During his time at NOA, Bowser led the sales and marketing efforts for Nintendo Switch, which became the fastest-selling video game system of this hardware generation through 21 months, according to The NPD Group. Previously, Bowser was an executive with industry powerhouse Electronic Arts, most recently as the company’s Vice President of Global Business Planning. He also worked at Procter & Gamble in various sales leadership roles in Asia, Latin America and the U.S.

Europe - Digital releases for the week of Feb. 21st, 2019

You can download new games, applications and other content from Nintendo eShop on your Nintendo Switch, Nintendo 3DS family system or Wii U, and also via this website*. Scroll down to see what’s new this week, visit the gamepages to see what purchase options are available or find more information on downloadable games for your Nintendo systems.

- Aragami - Shadow Edition
- Q.U.B.E. 2
- Almost There: The Platformer
- BlazeRush
- Caterpillar Royale
- Croc's World Run
- Daggerhood
- Devil Engine
- Hell Warders
- I wanna fly
- My Arctic Farm 2018
- Raining Coins
- Rotating Brave
- Trine 2: Complete Story
- Warplanes: WW2 Dogfight
- X-Morph: Defense

North America - Digital releases for the week of Feb. 21st, 2019

This week’s Nintendo Download includes the following featured content:

Nintendo eShop on Nintendo Switch

Pokémon: Let’s Go, Pikachu! / Pokémon: Let’s Go, Eevee! – Demo Version – The demo version of the Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! games is available now in Nintendo eShop. Have you visited the vibrant Kanto region on your Nintendo Switch system yet? Then play the free demo version and come see what the excitement is all about! (Note: The content of the demo version differs from the full versions of these games.)

Trials Rising Standard Edition – Explore over-the-top action and physics-bending motorcycle racing in the latest entry in the Trials franchise. With more than 125 new tracks, the Trials Rising Standard Edition game is easy to pick up and play, yet challenging to master. Test your friendships with the new Tandem mode that allows two players to control one bike, or create and share unique levels in Track Central with more than 8,000 items available. Trials Rising Standard Edition is available Feb. 26.

The LEGO Movie 2 Videogame – The alien monster invaders have left Bricksburg in ruins and taken Emmet’s friends. It is now up to Emmet and a host of heroic characters to go beyond their world and save their friends from the strange inhabitants of the Systar System. Journey into outer space, discover new worlds and test your Master Building skills. The LEGO Movie 2 Videogame is available Feb. 26.

Nintendo eShop on Nintendo 3DS

Kirby's Extra Epic Yarn – Demo Version – One ticked-off sorcerer just banished Kirby, warping the poor puffball to a yarn world in need of saving. The twist? Having a yarn body is epic! Kirby can transform into knitted wonders like tanks and flying saucers. Plus, his new ravel abilities mimic his classic copy abilities, adding something new to every stage of this action-adventure game! Full game available March 8.

Nintendo eShop sales:

Nintendo eShop on Nintendo Switch, Nintendo 3DS and Wii U

Great deals this week! Check out the full list of deals available this week at http://www.nintendo.com/games/sales-and-deals.

Also new this week:

Alchemic Dungeons DX (Nintendo eShop on Nintendo Switch)
Almost There: The Platformer (Nintendo eShop on Nintendo Switch)
Aragami: Shadow Edition (Nintendo eShop on Nintendo Switch)
Arcade Archives FRONT LINE (Nintendo eShop on Nintendo Switch)
Awesome Pea – Demo Version (Nintendo eShop on Nintendo Switch)
Car Mechanic Simulator (Nintendo eShop on Nintendo Switch)
Caterpillar Royale (Nintendo eShop on Nintendo Switch)
Daggerhood (Nintendo eShop on Nintendo Switch) – Available Feb. 22
Devil Engine (Nintendo eShop on Nintendo Switch)
Dungeon Stars (Nintendo eShop on Nintendo Switch)
GIGANTIC ARMY (Nintendo eShop on Nintendo Switch)
Hell Warders (Nintendo eShop on Nintendo Switch)
I wanna fly (Nintendo eShop on Nintendo Switch)
Mindball Play (Nintendo eShop on Nintendo Switch)
My Arctic Farm 2018 (Nintendo eShop on Nintendo Switch)
Pizza Parking (Nintendo eShop on Nintendo Switch)
Q.U.B.E. 2 (Nintendo eShop on Nintendo Switch)
Quest for the Golden Duck (Nintendo eShop on Nintendo Switch) – Available Feb. 22
Rad Rodgers Radical Edition (Nintendo eShop on Nintendo Switch) – Available Feb. 26
Raining Coins (Nintendo eShop on Nintendo Switch)
RemiLore (Nintendo eShop on Nintendo Switch) – Available Feb. 2
Rotating Brave (Nintendo eShop on Nintendo Switch)
SKYHILL (Nintendo eShop on Nintendo Switch) – Available Feb. 26
Surfingers (Nintendo eShop on Nintendo Switch)
The Golf (Nintendo eShop on Nintendo Switch)
The Journey Down Trilogy (Nintendo eShop on Nintendo Switch)
The Lost Light of Sisu (Nintendo eShop on Nintendo Switch) – Available Feb. 27
Tyr: Chains of Valhalla (Nintendo eShop on Nintendo Switch) – Available Feb. 22
Warplanes: WW2 Dogfight (Nintendo eShop on Nintendo Switch)
X-Morph: Defense (Nintendo eShop on Nintendo Switch)
YUMENIKKI -DREAM DIARY- (Nintendo eShop on Nintendo Switch)
Kirby's Extra Epic Yarn – Demo Version (Nintendo eShop on Nintendo 3DS)

Chinese cartoon steals 'Jump Up, Super Star!' melody from Super Mario Odyssey

Man, oh man. Why on earth does this keep happening?! Here we have yet another example of a Chinese property lifting something from Nintendo, and this one is extremely blatant.

The video above is for the Chinese cartoon 'Tortoise Hare Battle,' and anyone who's played/followed Super Mario Odyssey will no doubt recognize the song playing in the video. It may have different lyrics, but it's pretty much a note-for-note rip-off of Jump Up, Super Star!.

RUMOR - Nintendo and Microsoft working on 'big things' together, plus more talk of Scalebound revival chances

Liam Robertson has become very well-known over the years for being someone who can get inside info on games. He hunts down details on cancelled projects, and keeps his ear to the ground for up-and-coming info. His most recent feature can be seen above, where he covers some recent hot topics for Nintendo fans. He also hits upon some new tidbits. Check out a summary of the video below.

- Project HAMMER and Scalebound are unlikely to come back
- Project HAMMER was a mess of a project that caused a lot of damage
- Platinum has unannounced projects and pitches
- the decision to cancel Scalebound was a mutual one between PlatinumGames and Microsoft
- one of the biggest reasons it was cancelled was the tech could not run the vision for the game
- Scalebound was a very personal project for the team
- picking it up again when many folk who worked on it have left seems against PG's studio culture
- there's a rumor that Platinum has shelved a major project recently because they couldn't staff it
- there's no reason for Microsoft to sell Scalebound as it would do damage to Microsoft
- Robertson heard Nintendo and Microsoft are working on big things together
- he doesn't think PlatinumGames has the money to buy Scalebound

Sakurai on Smash Bros. Ultimate - Deciding Spirits, creating New Donk City Hall, choosing a Splatoon stage, and much more

Nintendo Dream recently sat down with Masahiro Sakurai to discuss all things Smash Bros. Ultimate. We now have some tidbits from that interview, courtesy of PushDustin. Check out the details below!

- when making Smash Bros. Ultimate, Sakurai had a chance to get a good look at the history of the series
- he feels that the quality of the stages and characters has dramatically improved over the series' lifetime
- when deciding how the boss fights would work, Sakurai looked at the original work and thought how that fight would evolve
- these fights also had to adapt it to the limitations of Smash
- Marx was actually scarier before, as Sakurai told the staff that he wanted Marx to be represented as a 'bizarre being'
- when deciding on the ATs and fighters for the game, Sakurai considers representation in Smash from all of the various series'
- if the series will get more installments, it'll get a number of fighters/ATs
- Sakurai also tries to pull characters from more niche series
- it was a bit difficult to select a stage from Splatoon for Smash Bros. Ultimate
- Moray Towers was selected because its ramps, and it would offer a new kind of stage that hadn't been seen in Smash before
- Sakurai heard Jump Up Super Star without the vocals quite often during development of Ultimate
- this is why thought to include both the vocal and non-vocal tracks
- while making New Donk City Hall, Sakurai often checked development progress on Odyssey to make sure things lined up
- when deciding Spirits, the Spirit Team would consider the legal use of the character, and if artwork could be found
- in some cases, Spirits were dropped from consideration if the art could not be found
- a number of contenders for Spirits from the Kid Icarus series were dropped as the team had too many
- since Sakurai worked on Uprising, he felt he could clearly envision how those Spirit battles would take place
- at the start of World of Light, there are no Spirit battles with Kirby because he survives
- in the later half of World of Light there are Spirit battles with Kirby, as Sakurai feels he would have been analyzed by this point
- there was some discussion on what to call 'Snacks' (items that level up Spirits)
- the team considered calling Snacks 'Energy,' but decided they'd rather go with a fun name
- when deciding the World of Light map, the team wanted include a lot of routes and variation
- this led to Spirits being organized around the map
- the stage used would sometimes impact where spirit battles took place
- routes around difficult Spirits were also made